@SpindleyQ Dagger of Amon Ra is def. non-Roberta Williams, but it’s playing around in that same kind of design space and it does a lot of interesting stuff.
@wilkie “Cannot make”
Even more than Sorcerian, I’m excited about Sepas Channel. It’s an original, mobile/DSi-exclusive RPG with a look that’s kind of halfway between Earthbound and The World Ends With You. This game is great, give it a try when it comes out. http://www.gmodecorp.com/gmodearchives/sepaschannel/
Good Switch import news - G-mode are bringing their old mobile port of Sorcerian to the Switch! These pre-smartphone mobile ports are pretty historically significant but basically impossible for anyone to play, even in Japan - so the rerelease is very welcome. http://www.gmodecorp.com/gmodearchives/sorcerian/
The whole G-Mode Archives line is really interesting and there are some forgotten gems in there. Even the mediocre stuff is interesting in its own right. Grateful they’re being made available.
@SpindleyQ Interesting, thanks for finding that!
LibreTranslate: Open Source Machine Translation 100% Self-hosted. No limites. No ties to propietary services: https://libretranslate.com/
@edsu That sounds like a good idea - I’d love to hear social.coop’s experience if it gets implemented!
@luca Welcome!
@ajroach42 Oh! Niiiiiice. Congrats!
@ajroach42 Good luck!
@cyrix Welcome!
So apparently Go doesn’t have a set data type in its stdlib?? When reading up on it I found this blog which suggests this nonsense instead, using a hashmap with empty anonymous structs as values. https://www.davidkaya.com/sets-in-golang/
I guess it’s not *wrong* if you don’t have sets builtin. Making the best of an awkward situation, but. What if the language just provided sets like Python, Ruby, Rust, etc.