Fascinated by ScummVM actually managing to expose an in-game crash handler in one game when a ScummVM-induced bug prevented it from being able to load a scene properly. Surprisingly graceful!

(Message tells you to eject the CD and turn off the system.)

@misty damn, do they have a virtual opcode for “this vm has crashed”? That’s foresight (:

@antifuchs Yeah, it’s entirely possible! My guess is it’s either that, or if it requests to load a scene and that request fails, they render this.

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